Lift-off! My 90-second ride into the future of virtual reality
For all the hype around 3D virtual and augmented realities, however, the technology still necessitates strapping a device to your head.
For anyone who has experienced virtual reality (VR) before, or been in any kind of simulator, the experience is all rather underwhelming, particularly after the warnings of motion sickness and expectations of an immersive bucking bronco ride.
Signing a health and safety waiver and confirming that I’m not overly sensitive to noise, I am strapped into a padded vest and virtual reality goggles and invited to straddle the turbine – and ominously told to hold on tightly.
Before you know it, you’re floating somewhere above an imaginary landscape and landing back in the room 90 seconds later.
Which is something that the spectacular downfall of Google Glass revealed the general public – if not hardcore gamers – are still very reluctant to do.